Our next generation of Flutter, built for web, mobile, and desktop
Today, Google's announcing Flutter 2: a major upgrade to Flutter that enables developers to create beautiful, fast, and portable apps for any platform.
This is exciting and Ubuntu announced Flutter will be the main way to build apps for the OS. That is a great win 😃🙌.
I am liking Google's Jetpack Compose too. With Google spending efforts on multiple similar frameworks, I am slightly skeptical to bet everything on it as I am not sure if/when it will be killed by Google 🤞.
Flutter is a great tool to develop crossplatform apps:
- 📈 the performance is convincing,
- 📖 the learning curve was pretty short for me, coming from web and native dev.
- 📦 the available packages are very capable
- easy to maintain apps built for 🍏 and 🤖
Flutter is my #1 choice for every new app project for the past years.
🎉Awesome product!🎉
Love the capability Flutter brings and we're certain to use it shortly. My only fear is that Google owns it 🤷♂️ . Android was an open os dream that they're now exploiting to the hilt, wonder if that'll happen to Flutter too (though I cant quite imagine the use case yet).
Google's Flutter 2 now supports every major platform, allowing you to easily develop and make native apps with one codebase.
From Google's Developer Blog:
https://developers.googleblog.co...
Our next generation of Flutter, built for web, mobile, and desktop
Today (3/3/2021), we’re announcing Flutter 2: a major upgrade to Flutter that enables developers to create beautiful, fast, and portable apps for any platform. With Flutter 2, you can use the same codebase to ship native apps to five operating systems: iOS, Android, Windows, macOS, and Linux; as well as web experiences targeting browsers such as Chrome, Firefox, Safari, or Edge. Flutter can even be embedded in cars, TVs, and smart home appliances, providing the most pervasive and portable experience for an ambient computing world.
In Flutter 2, released today (3/3/2021), we’ve broadened Flutter from a mobile framework to a portable framework, unleashing your apps to run on a wide variety of different platforms with little or no change. There are already over 150,000 Flutter apps out there on the Play Store alone, and every app gets a free upgrade with Flutter 2 because they can now grow to target desktop and web without a rewrite.
Well, until they make scrolling and standart animations feel 100% native it's a hard sell. Supporting something is not an easy task to do. But I like that Google made TWA possible, which is better than messing with React Native.
@vlad_korobov By scrolling do you mean on web/desktop? IMO mobile scrolling is fine and native desktop apps too, although I do agree that Web scrolling needs imporvement
This is really exciting! I've been using Flutter for a bit over a year now, and the experience has been nothing short of amazing - not just from a developer experience but also runtime performance. I guess quite a few of the products listed here (well, including mine, cough, cough) are built on Flutter. Thanks for the awesome work!
@aguilaair_tech Hi Eduardo, yes, it is. Fluid was made with Flutter and Rive (and a lot of love, of course :D). Initially, I did not even want to build a cross-platform app (and have built native iOS apps before, so I could have easily used Swift as well). But I absolutely fell in love with the Flutter platform when using it for a different project.
@aguilaair_tech Hehe, thanks! Well, to be honest I simply wasn't sure how it will be received. But seeing the current feedback, I think Android will be launching soon as well.
Waffle