Initially, I thought this episode was about Brian's success at publishing a board game on his own. It sounded bold, and from Brian's tales of past mistakes, it sounded risky. It dawned on me, though, that Brian wasn't explaining how to successfully publish a game on your own. He was showing that there's no such thing as "going it alone." When you fail, you have friends and family to pick you up. When the unexpected happens, you work with your partners and customers to keep moving forward. When you make a business, you rely on so many people even if you're the only employee.