It's really amazing to see a game of this caliber land on the iphone. There's so much that went into the game design getting it to fit on mobile devices. I remember when we literally started with magic the gathering and now we're able to play something similar on the phone seamlessly!
@anderson760 The thought that mobile games aren't high quality is very 2008. The infinity blades of the world and high powered hardware have killed it. The interaction model is different--segmented, touchscreen. And a CCG fits that perfectly.
After playing extensively on iPad over the last year, really impressed with how Blizzard ported the iPad UI to the iPhone. A lot of small little design choices that are really smart.
And yes, this game is addictive as hell..
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