@LessMilk_ - You're fortunate to have that creativity. Many people struggle with that.
Which of your games are you most proud of? What's your favorite game in general?
Oh man... I'm getting nostalgic. Couple of my favorites:
- Chrono Trigger (I wish they would turn this into a movie!)
- Halo (killed so many hours w/ friends over "system link")
- Starcraft (of course)
@LessMilk_ - What do you think of the future of HTML5 gaming or more generally, are there gaming trends/technology you're most excited about?
I like how Thomas, the 25-year-old french engineer, is "building in public." From his blog post (http://blog.lessmilk.com/learn-m...):
"As a developer and a gamer I always wanted to make games, but I never actually did it. To change that I threw myself a public challenge: build a new game every week in html5. You can play the games for free on lessmilk.com. Expect the games to become better over time."
I'm really trying my best to make each game better that the previous ones, and so far I think that I achieved this goal. So my favorite game is the last one: Fill the Holes.
My favorite game in general? I'm not going to be original here: Super Mario 64 and Zelda Ocarina of Time. Everyone should play and finish these two games, they are truly awesome.
I'm the guy who is making one game per week on lessmilk.com. It's awesome to see my project on producthunt!
Let me know if you have any questions about my little project. And if you have any feedback on how to improve the website, my games, or how to drive more trafic to my project, I'm definitely interested. Thanks!
@rrhoover
Coming up with the general idea of a game is quite easy actually, because I've played way too many games in my life that I care to admin.
But finding the actual mechanics, and making the game fun to play is a lot harder. My strategy so far has been to test a lot of different ideas while building the game until I have something that "feels right".
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