Moonshot by Reason
p/moonshot-by-reason
Massive virtual escape room for remote teams
Neeraj Thakur
Moonshotº — A remote escape room over video conference
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Incorporating a virtual assistant, remote controllable props, live host over video conference, and puzzles in the real world & the digital world. Moonshot is the only massive remote team escape experience on the planet designed for 10-100 players.
Replies
Nabeel Hyatt
Super interesting, can’t quite tell from the video but is there a live “host” like in an meatspace escape room, or is that automated. Structured social activities for groups feels key especially now.
Crina Oana Bordas
@nabeel Hi Nabeel, we do have a live host to progress the narrative, guide players and help with hints :) Agree that structured social activities are key!
Sisun Lee
appointments made in PST?
Crina Oana Bordas
@sisunlee Yep all times are in PST thanks for asking 🌎
Crina Oana Bordas
@sisunlee Awesome, will look out for your reservation and see you guys soon! 🤘
Sisun Lee
@crina_oana_bordas we have reservation this afternoon, but haven't received zoom invite link yet (email said we'd get it a day prior to our reservation)
JOE
Hey! We do escape rooms in Minecraft. Remotefun.co So far kinds birthday parties and corporate team building events have loved the experience.
Crina Oana Bordas
@joemellin Minecraft is fun!
Jerry Shan
What's the difference between this and a multiplayer computer game with camera feature embedded?
Crina Oana Bordas
@shantianyun Hi jerry, the main difference with a computer game is that Moonshot is live hosted game with interaction with real person and physical (and digital) props. ☕️
Maxim Orlovsky
Awesome idea and outstanding execution guys. 👏👏👏
Crina Oana Bordas
@sattu Thanks Maxim appreciate it!
Devo
Did you guys know you are ripping off Reason Studios logo? Not only the name but the identical logo... Seriously do a little googling and you will find it.
Crina Oana Bordas
@devon_devo_thanks Devos thanks for the feedback. Looks like the company you mentioned used to have 3 cubes in its logo and now has one cube. Will talk to our design firm to avoid cubes in the future! 👍
🚀 Pierre-Henry 💡
What do you offer exactly? You are an Dev agency making games...?
Crina Oana Bordas
@phenrysay Hi Pierre we are a team building company. Moonshot is our latest game. We are not a dev agency thanks for checking us out! 😊
Barbra Gago
I love this! And nice solution about breaking larger groups into smaller teams. Can’t wait to try it.
Crina Oana Bordas
@barbragago thanks Barbars, would love to host the Miro team, shoot us a note and we'll take good care of you. See you soon in Space!👩‍🚀
Shannon Anderson
@crina_oana_bordas Hi Crina, can I book the room for 10 people at checkout but pay to add more players later before our scheduled date? Thank you!
Crina Oana Bordas
@shanander absolutely that is actually what we recommend also! See you guys soon 😀
Adrian Aronno
Absolutely brilliant!
Crina Oana Bordas
@adrianaronno thanks Adrian! 💯
Cameron Baker
The ability to remote control props sounds like good fun.
Crina Oana Bordas
@cameronbaker it adds a whole new dimension of possibilities! 🎮
David Copeland
Are you supporting other languages?
Crina Oana Bordas
@davidcopeland10 Moonshot is in English only for now. Our other game Lola in Space supports multiple languages.
Scott Criss
Excellent idea.
Kate Rose Lockwood
Got me excited about space again.
Crina Oana Bordas
@kateroselockwood these are exciting times indeed 💫
Michael Vickers
Are you guys open to partnerships?
Crina Oana Bordas
@michaelvickers6 we are always looking for creative ways to work with partners. Send us a message! ✉️
Alex Enright
Did this a few weeks ago- excellent!
Crina Oana Bordas
@alexenright So glad to hear! 😊
Jacob Martin
Great timing!
Crina Oana Bordas
@jacobmartin heck yes, did you see the launch yesterday? 🚀
Robin Omar
You guys built a bot for an escape room?
Crina Oana Bordas
@robinomar we sure did! 🤖
Nick Yerhart
Is this available in Asian Timezone?
Crina Oana Bordas
@nickyerhart our morning PST time slots might work! Message us if you need a specific time and we'll try to make it happen! ⏰
Ryan Hoover
This is creative. Logistically how does this work if you have 10 people on Zoom shouting commands, @crina_oana_bordas?
Nic Byron
@crina_oana_bordas @rrhoover haha my first thought exactly 🥴
Crina Oana Bordas
@rrhoover Hi Ryan! Based on our experience from building our previous remote escape game Lola in Spaceº, we find that teams of 5-8 works best. After that it can get messy. For Moonshot, we divide large teams into smaller units of 5-8 players to compete in a real-life space race. 🏆It also has many touch points for each team to interact with, without bottle-necking the game master: such as the virtual assistant, real-world puzzle content and props on the Lunar station that the players can control. Most of our customers have teams larger than 10 players so it was important for us to find a way to have larger teams play together in a meaningful way. 😊
Crina Oana Bordas
@rrhoover @nicbyron yep you are sopt on! How to scale virtual meeting size while maximizing immersion was our design challenge for Moonshotº 🔥