Murat Ayfer

Pluck — Draw & pluck strings, or watch it self-play classical pieces

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A math-based string simulator. The result is a satisfying toy where you can pluck chords, tinker with melodies, or just sit back and enjoy an audio-visual experience of classical music.

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Murat Ayfer
Maker
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Both the audio and visuals are generated using the same math, rendered at different speeds so the eye can see. No tricks or audio files are used: everything is calculated from raw sine waves, with a theory of how energy is released in a pluck. I've been working on this side project for a while now. Since 2012 I've been tinkering with digital audio synthesis with a focus on the trigonometry of timbre. I've previously made http://tonehack.com where you can create timbres using scratch, and the exploration of the topic has led to building accurate realtime string simulations on the GPU, which became Pluck.