Last year we released a very basic desktop app with Unreal Engine and Unity integrations. Today we're pleased to announce Replica Studios v0.1.0 - everything you need to produce a voice for your game or film.
I am using Replica since early days for my AI-driven movies. I was looking for rich library on diverse voices - and here I found not only wide range of voices, but also the quality is superb. Many Replica Studio voices have a theatrical quality. In my experience, the best text2voice service for creative needs.
Here - as an example - my AI-driven performance of ee cummings' poem:
At Replica Studios, our mission is to empower game developers and filmmakers around the world, to tell bigger, better, and more immersive stories with the help of Replica Studios’s world-class AI voices.
In 2019 we launched AI Voice Actors (https://www.producthunt.com/post...), an easy-to-use web app to quickly prototype voiceovers for creative projects. Our web app gained interest from the game and film-making communities around the world.
Then, in 2020 and early 2021 we launched a desktop app with plugins to Unreal Engine (https://www.producthunt.com/post...), Unity, Roblox and iClone, so creators could export Replica’s AI voices into the world’s most popular game engines and animation software and test dialogue lines in situ. That was a game-changer for us, literally! 1000's of hours of dialogue have been produced and 100's of games and short films have been made with Replica's AI voices.
Which brings us to today!
We are super excited to announce our biggest update ever.
With the release of 'Projects and Scenes', Replica Studios has grown into a fully-featured digital voice studio, powerful enough for studios of any size to create and manage voices in their projects.
Creators can now craft stories and narrative, and export entire scenes with 100s of lines of AI voice enabled dialogue into game engines, animation software, and other creative tools with a few clicks of a button.
Highlights from this release include:
- Create unlimited projects and craft your scenes
- Develop your own characters and give them a voice
- Export directly into Unreal Engine, Unity, iClone, + More
- Select from a growing library of 40+ AI voice actors
But we're not stopping here! Next up we are building:
- 100's of realistic AI voice actors across multiple languages
- Better tools to direct the performance of AI voice actors
- More integrations with game & animation engines and creator platforms
- Team accounts and collaboration
- CSV imports and bulk speech export
- Subscription plans with unlimited speech generation
We're excited to work closely with the community. Each week we receive dozens of emails from the community with ideas and suggestions for improvements. We'd love for you to join us to build the next generation of tools for game developers and film producers.
Sign up for a free account at http://replicastudios.com - We'll give you 30 minutes of free voice acting to try out the tools and let us know what you think.
Shreyas,
CEO | Replica Studios
I think that AI voice actors are the future.
Replica Studios is so innovative.
The projects & scenes feature speeds up the workflow.
What i find especially cool is that the iClone plug-in generates face expressions in addition to inserting the audio directly into the timeline.
Also, the voices have overall very good quality. If the library continues to grow, it will be more and more useful.
Congratulations & thank you so much for developing this product!
Here is my Vimeo Channel. The last 3 videos are made using Replica voices.
https://vimeo.com/user90576303
I'm a game developer and I use this for simple cutscenes and for in-game voice acting in Unreal Engine. Works really well! Sometimes there's problems with the voice glitching because it's AI, but still insanely cool. I wish this would have existed when I programmed on Roblox...sure am glad it does now. Keep up the great work!
Well, I am a veteran video and audio pro, and I am very picky. I tried other such products, including the highly pushed on FB Sp..., well - you know which one. Thing is - they all don't let you try. you need to buy first. i did. it was quite disappointing quality, robotic, irritating, but after cancelling my account - i got bombarded with their spam offers. Very unpleasant. They make it about saving $10 now. For me it is rather about spending $10 more, but having what I need :-)
So, I kept looking.
And - this one is different, I am happy to say. I appreciate a more professional approach of its makers, and a chance to try - which I did. And - i find it best on the market. Very impressive. At last - my search is over. control is quite intuitive and flexible, and you can do a lot with intonation. It surely has some quirks, but i guess there will always be quirks and room for improvement. However - as it is now - it is a product worth using. I try it for short voice-overs for now, and hope to expand as it gets better. Thank you for making such versatile and interesting product. Cheers!
We are always excited to see what the community is building with Replica Studios.
Here's an example how a game character's name can be customised, just like any other feature:
Or this one where Modbox built a GPT3 + Replica Studios integration to provide voices for the NPC's https://youtu.be/nnuSQvoroJo?t=264
Join us on our Discord to learn more about what's possible: https://discord.gg/VphcThzA5z
For a small start-up game company making a dialogue heavy game Replica is a godsend! With close to 20 main roles and over twice that for "random encounters", it is just plain impossible to use human Voice Over artists for everything - but luckily we don't have to :) Replica is so good that we can use the tech for even characters we originally thought would need real humans for sure.