I used Stolen a lot for like 4 days but eventually stealing someone, having someone steal them back became a familiar pattern and I lost interest. But seriously, try this just for the fun UX. Great work.
I'll post 200 new @GetStolen codes over here and on the ProductHuntTeam Snapchat at 10pm PST π» (same time for both)
Enter Code: ππ₯ππ₯ππ₯
Stolen is one of the funnest games/social apps/Twitter-thing I've experienced in a while. Give yourself an hour when you first log in -- it's addicting π
Was great seeing the product develop over the last few weeks, congrats in the launch @Blader and the @GetStolen team!
@nivo0o0@blader@GetStolen This is super addictive, and I've been waiting to hop on board this train since I saw the PH team members playing with it over the last few weeks :) Setup is easy, and even though I'm not much into games generally, this is one I'm fairly sure will eat up a lot of my free time for the next month. Would love to see a Twitter desktop integration so I can play it there as well.
I really like the idea of the categories section that is coming soon, however, I only found out by accidentally swiping. When it's launched I'd make it more visible so users know there's a menu. :)
Also, do you see this game as progressing into an avenue for users to find new people of interest to follow on Twitter?
This is amazing. Addictive and fun..although I wish I understood what drives the point system better. Seems somewhat random now. Can you shed any light @saniul
@abe_storey Profiles that are in your collection generate coins over time β you can see the piles of coins on their cards, which you can tap to collect.
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