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James Kies
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I had been working for quite some time on a rules-based approach to building a choose your own adventure game. A little over a year ago when it first became viable to incorporate AI into helping generate stories, and imagery, I dropped everything and began working feverishly to adapt my efforts to proving this could work. I was very impressed with the results I was getting and made the...

TMRA
The Most Ridiculous Adventure ever told

One of the worlds first games to incorporate fully cooperative AI generated storyline and graphics.

TMRA
The Most Ridiculous Adventure ever told