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Evgenii Unegovskii
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We are today: https://www.producthunt.com/post...
Launching this weekend! Who else is launching this week?
Samar Ali
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Subscrible is a mobile app that allows gamers to enjoy their favorite games without the interruption of ads. Instead of blocking ads, Subscrible helps game developers acquire higher-quality traffic and reduce user acquisition costs.
Subscrible
Play mobile games for free without interrupting ads
Evgenii Unegovskii
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Hi! Happy to connect!
Hey Product Hunt community! 👋 I'm Canberk, and I'm excited to be here with all of you.
Johnberg Arslan
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Evgenii Unegovskii
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Is Game-Interrupting Advertising Getting on Your Nerves?
Hey everyone, I'm Eugene, co-founder Subscrible. We've all experienced it: you're completely engrossed in a game, about to beat your high score, and bam! An ad interrupts your gameplay. Frustrating, isn't it? This issue lies at the heart of what we're tackling at Subscrible - finding a way to keep mobile gaming fun and engaging without the abrupt ad interruptions that can ruin the...
Evgenii Unegovskii
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Uninterrupted Gaming Experience https://www.producthunt.com/prod...
Anyone about to launch? Describe your product in 1-2 words :)
Victoria Koval
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Evgenii Unegovskii
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Great Idea! Best of luck!
Dosty Petcare
Raise a healthy and happy pet, for dog and cat parents
Evgenii Unegovskii
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From Mozart to Startups: Is Seeking Advice on Launching Your Venture Overrated?
A young composer once approached Mozart, asking how to write symphonies. Mozart suggested starting simple and gradually progressing to more complex compositions. The young composer countered, noting Mozart composed his first symphony at a younger age. Mozart's retort was that he never sought advice on how to write a symphony.
This story echoes a thought-provoking parallel in the startup world....
Evgenii Unegovskii
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What Makes In-Game Ads Acceptable and How Can They Improve Our Gaming Experience?
As passionate gamers, we've all experienced the frustration of intrusive ads that disrupt our gameplay. Yet, we understand that these ads are often necessary for developers to offer games for free or at a lower cost. This raises a significant question: What kind of in-game advertising do we, as players, actually find acceptable? More importantly, how can these ads be designed to not only...