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![Fachrin Aulia](https://ph-avatars.imgix.net/2588116/a67df3d5-97be-452a-8f95-81087562e277.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop&frame=1)
Fachrin Aulia
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I find making a new network application sometimes too verbose in Golang, like doing repetition anywhere.
Hence, I created a library for you to organize your network application better and build the application logic based on events that happened in the network communication.
Let's place some feedback!
![ProtoEvent](https://ph-files.imgix.net/b3ad3e59-db3b-4207-805d-057d26d09133.png?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop&frame=1)
ProtoEvent
go, golang, tcp, udp, protocol, software, networking
![Fachrin Aulia](https://ph-avatars.imgix.net/2588116/a67df3d5-97be-452a-8f95-81087562e277.jpeg?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop&frame=1)
ProtoEvent is an event-based TCP/UDP connection handling library in Golang. ProtoEvent reimplements Go's network interface to have extended ability of capturing various events that happened in network communication.
![ProtoEvent](https://ph-files.imgix.net/b3ad3e59-db3b-4207-805d-057d26d09133.png?auto=compress&codec=mozjpeg&cs=strip&auto=format&w=48&h=48&fit=crop&frame=1)
ProtoEvent
go, golang, tcp, udp, protocol, software, networking