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Jose Acevedo
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New !ProtoHunter (Early Access) update from @tackogamma on itch for PC and a new cinematic rendered in Unreal Engine 4 !
https://tempointeractive.itch.io/protohunter/devlog/185812/protohunter-october-update-cinematic-premier
ProtoHunter (Early Access)
A wave-based, survival, third-person-shooter dev'd in UE4
Jose Acevedo
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Can't wait for this iteration of the Xbox! +With Game Pass, even better.
Xbox Series S
Next-gen performance in the smallest Xbox ever
Jose Acevedo
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Join @tackogamma & I as we share live gameplay on Twitch this Thursday @ 7 PM!
https://twitter.com/tempointeractiv/status/1313279300817367042?s=20
ProtoHunter (Early Access)
A wave-based, survival, third-person-shooter dev'd in UE4
Jose Acevedo
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Get "ProtoHunter" now for PC on itch.io! Developed in Unreal Engine 4 🎮
ProtoHunter (Early Access)
A wave-based, survival, third-person-shooter dev'd in UE4
Developed in Unreal Engine 4
, ProtoHunter is a third-person-shooter/survival experience where you play as the elite task force dedicated to defend against threats like the Dread. It is your job to take them out... That is if you survive.
, ProtoHunter is a third-person-shooter/survival experience where you play as the elite task force dedicated to defend against threats like the Dread. It is your job to take them out... That is if you survive.
-Tempo Interactive
ProtoHunter (Early Access)
A wave-based, survival, third-person-shooter dev'd in UE4