All activity
Oleksandr Mykhailenko
left a comment
Hello guys,
Allow me to introduce the big update for the lovely Hexadots game.
It contains a completely new professional design and reworked UX to make it more intuitive. Also, to cover different tastes, we added the possibility to change the color theme. Significantly improved the game logic for all 4 modes. Gameplay became more interesting and addictive.
Few examples, how we have changed the...
Hexadots
Set of puzzle games with a common intuitive control system.
Oleksandr Mykhailenko
left a comment
Hexadots version 1.4.1 is live on the Google Play Store. In this version, two screens were redesigned - Treasure and Gave Over. They became better as much as my knowledge of UI/UX allowed 🙃. Also, there are small UI and logic bug fixes.
I will share a little about my plans for the future. I'm planning a global redesign involving a professional designer. Don't miss it!
Hexadots
Set of puzzle games with a common intuitive control system.
Hexadots game is a set of independent mods and challenges. Each of them has its own end game condition, and to succeed, it needs to develop unique tactics. Only the field and the way of interacting with it remain common.
Hexadots
Set of puzzle games with a common intuitive control system.
Oleksandr Mykhailenko
left a comment
Hello, guys. I'm an indie Android developer. It's a game about dots on the hexagonal field. There are 4 modes(three - survive challenges, one - infinity relax game). If someone is interested in this format, please download and enjoy it.
Also, the game is in development, so any feedbacks are welcome.
Thank you!
Hexadots
Set of puzzle games with a common intuitive control system.