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  • What are your key struggles with launching products?

    Garen Orchyan
    3 replies

    Replies

    Josh Walker
    For most people, I’ve found that this is usually one of three things: 1. Launching an MVP - because they want it to be perfect and have all the features first. 2. Marketing / finding people that want the product / generating traffic. 3. Converting users into paid users. It’s a big reason Im starting an Indie Hacker accelerator, to help folks with all the areas outside of building the product (which is why we all got into this game right?)
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